…sometimes, you just gotta take the blame yourself.
As you all know, here I like to stick up for developers and studios which get a lot of unfair stick, most notably The Division and Gearbox recently. However I won’t defend them when they themselves screw up. That wouldn’t be fair or a fair reflection on my feelings.
Recently Ubisoft Massive have began giving players 3 day bans on their new hit title “The Division.” Why is this happening I hear you ask? Well, them players were abusing bugs within the game – such as glitching through walls.
Three days? THREE DAYS MASSIVE? No, somehow I don’t quite think so. Why are we even punishing players for even abusing these glitches/bugs? It’s YOUR fault for not testing your product correctly or enough. And in a game like The Division if you don’t glitch you will get left behind when it comes to areas such as the dark zone. I am sorry, but that is the truth. to make it all utter stupidity, the refused to recognise this was even happening for two days! WHAT?!
To make it all even worse, it isn’t even every player who did it! Players like me, I will hold my hands up now, I abused this bug about 3-4 times to complete the incursion and to get better gear before I got bored shit less. So it makes me wonder – what the hell was the criteria? Did you have to do it a certain amount of times? A certain combination of moves? I have no idea! To be perfectly honest I am not sure Massive do neither.
So it’s either you ban everyone who did it, or better yet choose the appropriate action here and don’t ban anyone for YOUR mistakes. It is not the CUSTOMERS fault you can’t code or test your product adequately and as far as I am concerned this is just a game mechanic. If only they were more vigilant fixing bugs such as people not being able to log on for over a month because of a crafted backpack or double revive WHICH IS STILL IN THE GAME!
Seriously Massive, I love your game but you are making it very very hard to justify putting more time into it when every patch you put out breaks something else and you just don’t seem to care about the bugs. Just as long as the players don’t benefit – nice one!