Horror Films v Horror Games

...I got a feeling, somebody is watching me.


Lately I have been getting increasingly frustrated with my “fear” limitation, and what I am willing to put myself through. I am going to be honest, Halloween isn’t my favourite of the holidays, so I have been getting frustrated with what I could write about for this post. MrLuvva suggested a few games I should make a video off, like “SCP” and “Slender” to which my reply was a resounding “HELL NO!” So the question I need to ask myself is, why can I handle scary films, but not scary games? Continue reading

Hallowe’ek Horror: Silent Hill’s Most Gruesome Mutations


Much like ‘Resident Evil’, ‘Silent Hill’ has become more famous for its decline in quality with every new game. It is very easy to forget that it was a true revolution in the survival horror genre when it was released and while the games have undoubtedly gotten worse there are several things that have never had their quality questioned including the fog, the atmosphere and the creature design.

The latter is certainly something that, if anything, has improved game on game. And has given us some truly memorable (if haunting) monsters to avoid and kill.

Here is my five favourite mutations in the franchise. Continue reading

Frightfest 2015: Scary Soundtrack #4


Here it is, two days before Hallowe’en! We are fully into our second annual Hallowe’ek and boy do what better way to celebrate than with a bonus post!

I honestly believed that we wouldn’t have the time or the room for another scary soundtrack, but this is a song that is so terrifying, it would not be frightfest without it. I couldn’t in good conscience have a celebration of horror without this song, so as always prepare yourself correctly, remember to follow my steps for maximum fear factor and don’t just hit play willy-nilly!

  1. turn off the lights
  2. headphones on
  3. close your eyes and sit back
  4. be terrified

Now that you’ve done that, we will begin. Continue reading

Hallowe’ek Horror 2015: Horror Games Suitable For A Marathon


With Hallowe’en this coming Saturday normal people the world over are compiling their 3 or 4 horror movies they are going to watch on the night – we are not normal people, we are better, we are gamers!

Every year I spend most of October playing horror games, mostly this involves me playing my way through the ‘Resident Evil’ series and it seems that ‘Alien Isolation’ has made its way into that rotation. These games are all quite long – each weighing in at about 6-8 hours – and this means that a gaming marathon is impossible at Hallowe’en…

…except it doesn’t! There are plenty of bite-sized horror games out there that are perfectly suited for a Hallowe’en marathon, here’s a select few to scare the hell out of yourself!

Most of these are free (!) and if you click their titles you will be whisked to their download location! Continue reading

MrLuvva’s Luv-In #24

And so begins another week, the week of hallowe’en, the week I call hallowe’ek! This year I have some cracking posts for you guys, to get you in the mood for hallowe’en and to inspire you to allow yourself to get scared. I know horror games aren’t for everyone, but there are many out there that allow you to enjoy them while scaring yourself silly!

The task at hand today though is very different. The atmosphere is one of cooperation and sharing, specifically the sharing of great posts, of which I have many! As always, click on them bad boys and give them some love! Continue reading

Will We Ever See Horror Games Return To Their Former Glory?

…Time to rise from the grave?


In the last 10 years or so, we have seen a dramatic fall in horror game production. Which has been sadly replaced by games featuring very cheap jump scares. But in this article, we will not be focusing on the likes of ‘Five Nights At Freddies”. We are talking about real horror games! Continue reading

Frightfest 2015: Scary Soundtrack #3


The march towards hallowe’en continues dear readers and so does my journey through some of the most terrifying game soundtracks. Today’s track is a special one – from the lost time of 2002, came a horror game so unique – it changed everything.

Well it didn’t really, but it should have!

‘Eternal Darkness: Sanity’s Requiem’ was an outstandingly good horror game from Silicon Knights and it melded the old with the new; especially when it came to its scares. Although it wasn’t a straight up horror game there were enough scares in here to qualify it as one. However, gone were the jump scares that were the genre staple before (and subsequently) and in their place was a level of tension and dread that have only been equaled on very few occasions.

As always:

  1. turn off the lights
  2. headphones on
  3. close your eyes and sit back
  4. be terrified

Continue reading

MrLuvva’s Luv-in #23

Upon this, the 23rd(!) in the series, I have decided to create another, slight change to the established formula. Now that I write a weekly article for The Gaming Ground I will link you to that before I get into my reading list of articles you guys have been writing.

Another cool feature that I’d love to see is you guys linking us to articles you have enjoyed in the comments – let’s turn this luv-in into a global endeavour!

This week I have written my thoughts on the recently finished Star Wars BETA over on The Gaming Ground – so please check it out! Continue reading

Frightfest 2015: What I want to see in Friday the 13th

I don’t know if you are aware, but promising horror game ‘Summer Camp: Vol. 1″ has been re-branded as ‘Friday the 13th: The Game’ and has just hit kickstarter and I am very excited (to the surprise of no-one)!


I’m not a big fan of the movies, but this sounds like the perfect game for all horror fans! It is a third-person, asymmetrical multiplayer (don’t groan, maybe this will be the game to make it work) game in which a player controlled Jason Voorhees will attempt to murder (up to 7) camp counselors as they work together in an effort to try to survive the night at Camp Crystal Lake.

With player controlled killers that will be hilariously overpowered and counselors trying to run (and occasionally trying to fight) I am sure there be awesome emergent gameplay videos all over the internet soon after launch.

This game has great potential and with a year of development under its belt and another to go I’m hoping for a superb experience. What should that experience consist of? Well aside from good objective based gameplay and numerous reasons to work as part of a team, here is what I want to see in it!  Continue reading